Snow { quota 30000 material Flare particle_width 0.3 particle_height 0.3 cull_each true renderer billboard sorted true local_space false iteration_interval 0 nonvisible_update_timeout 0 billboard_type point billboard_origin center billboard_rotation_type texcoord common_up_vector 0 1 0 point_rendering false accurate_facing false emitter Box { angle 0 colour 1 1 1 1 colour_range_start 1 1 1 1 colour_range_end 1 1 1 1 direction 0 -1 0 emission_rate 1250 position 0 5 0 velocity 10 velocity_min 10 velocity_max 15 time_to_live 20 time_to_live_min 20 time_to_live_max 20 duration 0 duration_min 0 duration_max 0 repeat_delay 0 repeat_delay_min 0 repeat_delay_max 0 width 200 height 200 depth 1 } affector DeflectorPlane { plane_point 0 0 0 plane_normal 0 1 0 bounce 0 } affector DirectionRandomiser { randomness 7 scope 1 keep_velocity true } }