//
// SETUP: Drop one optional particle texture and this script into a prim.
// Particles should sta... ater on. Add one or more CONTROLLER TEMPLATES to any
// prims in the linked object to control when particles turn ON and OFF.
// Customize the particle_parameter values below to create your unique
// particle effect and click SAVE. Values are explained along with the
t, 1 displays lock status, 2 displays lock status and image + creator names. Selecting 2 clears the im... rmation such as locking / unlocking of the screen and error messages in-world.
integer lockdefault = ... default. Relevant in the case of script restarts and when using the "clear" command.
integer lockonpo... e posts the first picture in it, useful for 'find and claim' screens.
integer creatorlock = TRUE;
program is free software; you can redistribute it and/or
//modify it under the terms of the GNU Genera... r version 2
//of the License, or (at your option) any later version.
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
/... er way to do this but I'm trying to calculate the angle between
//North and the target so I can work o
CrystalShard Foo
//Multifunctional Picture viewer and Video control script with webguide support
//This script is distributed for free and must stay that way.
// *** DO NOT SELL THIS SCRIPT UNDER ANY CIRCUMSTANCE. ***
//Help for using this script ... guide.com/help
//Feel free to modify this script and post your improvement. Leave the credits intact
icles explode from the emitter
//PSYS_SRC_PATTERN_ANGLE Particles are emitted in a 2-D angle
//PSYS_SRC_PATTERN_ANGLE_CONE Particles are emitted in a 3-D cone
//PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY Particles are emitted everywhere ex
all script - Low ram/lag posepall thats just drag-and drop simple
// Copyright (C) 2007 Jippen Faddoul... program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Ge... he hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/... \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
string ANIMATION;
integer visible = TRUE;
key avatar;
vect
all script - Low ram/lag posepall thats just drag-and drop simple
// Copyright (C) 2007 Jippen Faddoul... program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Ge... he hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/... \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
string ANIMATION;
integer visible = TRUE;
key avatar;
vec
ein Menü öffnet und mit dem dann die Transparanz anderer Objekte kontrolliert werden kann.
==== Kont... program is free software; you can redistribute it and/or
// modify it under the terms of the GNU Gener... version 2
// of the License, or (at your option) any later version.
//
// This program is distributed... n the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
/
Version of DONATION BOX By jean cook, ama omega, and nada epoch Debugged by YadNi Monde (LoL) Yea, th... eps =)
//Summary: The following script will make an object accept donations on your behalf.
//Usage: stick it on any object you own(my favorite is a top hat), and it will promptly display:
//"<your name>'s donation h
mitsamt auf den Terrains enthaltene Gebäude. Die angebotenen Downloads sind zu Demonstrationszwecken ... t den Namen der aktuell ausgewählten Region stets an (Root ist die ersterstellte Region). Dann importi... IM mit dem Import fertig ist wird die neue Region angezeigt und kann sofort genutzt werden.
=== Flach... ser einen kleinen Schönheitsfehler: man kann ohne Anpassung nicht durch die Türen gehen, denn der Erst
taren per Chat "unterhalten" kann. Erinnert etwas an "[[http://de.wikipedia.org/wiki/ELIZA|Eliza]]". E... echend passendes Prim kann das Chat-Bot mit einer Anpassung der englischen Texte auch als Concierge dienen der ankommende Avatare begrüsst, oder eine Anleitung, Hilfestellung oder ähnliches gibt.
<code>
integer oth
1,0 = 1 Sekunde
// E-Mail Adresse auf die eigene anpassen
string email_address = "adresse@domain.xyz"... r sagen kann:" );
llSay( 0, "'help' - Zeigt diese Anleitung" );
llSay( 0, "'say list' - Zeigt die Name... "Der Besitzer kann mit 'help' eine Kurzanleitung anfordern.");
llSensorRepeat( "", "", AGENT, range, ... Event( 60 * 60 );
}
// Sendet die E-Mail im oben angegebenem Zeitintervall
timer()
{
sendEmail();
res
. BUT:
//
// I suggest not using this script in an area where several people are going to touch it a... THEM. (You don't need a script for most vending anyway.)
// This script doesn't give itself away. If you want it to, put it in the box, and set it to not running.
// Then rename a copy and put that in the box too. The renamed copy should