t into a prim.
// Particles should start automatically. (Reset) the script if you insert a
// particle ... ONTROLLERS.
integer AUTO_START = TRUE; // Optionally FALSE only if using CONTROLLERS.
list particle_... ze) 0.0 to 4.0 meters wide, by 0.0 to 4.0 meters tall. (default 1x1)
// Textures are FLAT, so ... rt of the vector is ignored.
// Values smaller than 0.04x0.04 may not get rendered at all.
//
===== Poseball =====
<code>
// Jippen Faddoul's Poseball script - Low ram/lag posepall thats just drag-and drop simple
// Copyright (C) 2007 Jippen Faddoul
// ... text will appear in the floating title above the ball
string TITLE="Sit here";
//You can pla
lock = TRUE; //When lockonpost is also TRUE, this allows the creator of the displayed image to lock / u...
state locked
{
state_entry()
{
llAllowInventoryDrop(0);
llListen(CmdChan, "", ... ast to touch the object not anyone is able to manually chat an owner-only command on the channel.
... tate unlocked
{
state_entry()
{
llAllowInventoryDrop(1);
llListen(CmdChan, "",
===== Zero Lag Poseball =====
<code>
// Jippen Faddoul's Poseball script - Low ram/lag posepall thats just drag-and drop simple
// Copyright (C) 2007 Jippen Faddoul
// ... text will appear in the floating title above the ball
string TITLE="Sit here";
//You can pl
.
==== Regionen ====
Komplette Regionen mitsamt allen Inhalten lassen sich von OpenSIM-Betreibern übe... rverkonsole von OpenSIM importieren. Dabei werden alle Terrainstrukturen und alle Prims auf der Region durch die importierten Region ersetzt. Zunächst muß d... n die importierte Region eingesetzt werden soll (falls man mehr als 1 Region hat).
Die Serverkonsole z
itung" );
llSay( 0, "'say list' - Zeigt die Namen aller Avatare auf der Liste");
llSay( 0, "'reset list... llGetOwner(), "");
// Wechsle hier das Zeitintervall in der die E-Mail Benachrichtigung zugesandt werd... / Sendet die E-Mail im oben angegebenem Zeitintervall
timer()
{
sendEmail();
resetList();
}
// Gibt d... der Nein, TRUE oder FALSE
{
float seconds = llGetWallclock();
float minutes = seconds / 60.0;
float hou
; //In whole seconds
integer DISPLAY_ON_SIDE = ALL_SIDES; //Change this to change where the image wi... enTimer = -1; //Timer variable for removing all listeners after 2 minutes of listener inactivity
... ion)));
}
menu(key id) //Dialog menus for all 3 modes
{
list buttons = [];
string title... wner()) //If we do not have permissions to actually do the following functions
{
===== Give all Content =====
<code>
// Copyright 2004, Trimming Hedges. Released to the public domain... the owner of the box.
// I wrote this because of all the texture bundles that are given out. It's really a PAIN
// to move a lot of textures or other cont... llInstantMessage(target,"Sorry, only the owner is allowed to get my contents.");
return