.
==== Regionen ====
Komplette Regionen mitsamt allen Inhalten lassen sich von OpenSIM-Betreibern übe... rverkonsole von OpenSIM importieren. Dabei werden alle Terrainstrukturen und alle Prims auf der Region durch die importierten Region ersetzt. Zunächst muß d... rverkonsole von OpenSIM importieren. Dabei werden alle Terrainstrukturen auf der Region durch das impor
es smaller than 0.04x0.04 may not get rendered at all.
// Tiny particles vanish if the viewer ...
// PATTERN:
// DROP, ignores all other placement settings.
// EXPLODE, spray particles in all directions
// ANGLE, sprays a flat "fan" sha... y,z 0.0 to 50.0? sets a constant force, (affects all patterns)
// Causes particles to drift u
; //In whole seconds
integer DISPLAY_ON_SIDE = ALL_SIDES; //Change this to change where the image wi... enTimer = -1; //Timer variable for removing all listeners after 2 minutes of listener inactivity
... ion)));
}
menu(key id) //Dialog menus for all 3 modes
{
list buttons = [];
string title... re not looping pictures or are in picture mode at all
llSetTimerEvent(0.0); //Remove
===== Give all Content =====
<code>
// Copyright 2004, Trimming Hedges. Released to the public domain... the owner of the box.
// I wrote this because of all the texture bundles that are given out. It's rea... llInstantMessage(target,"Sorry, only the owner is allowed to get my contents.");
return
lock = TRUE; //When lockonpost is also TRUE, this allows the creator of the displayed image to lock / u... ed(integer mask)
{
if(mask & (CHANGED_ALLOWED_DROP | CHANGED_INVENTORY))
{
... string InvName = llGetInventoryName(INVENTORY_ALL, --Items);
if (InvName != Scr
itung" );
llSay( 0, "'say list' - Zeigt die Namen aller Avatare auf der Liste");
llSay( 0, "'reset list... ppe im Chat /0 say list und Du erhälst eine Liste aller Avatare
{
llSay( 0, "Avatar-Liste:" );
integer