default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Asterisk VoIP-Server • Get Position • Unreal Media Server • Open WRT • tinc VPN • Feed Reader • Invisible Prim 2 • Zero Lag Poseball • OpenVPN • Rotating Texture