//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Sim Statistik • Inventar sichern • Searx Fehler • Sims per Hypergrid miteinander verbinden • Performance • Max Headroom • Pose • OpenSIM-Update • OpenGrid • Texture Rotator