//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Second Life • Würmtal Wireless Network • Inventar sichern • Interview mit Marlies Stotz • Linden Labs - Philip Rosedale • Randomly Moving • TCP Window Size • Dynamic Texture • Hotspot München • Texture Rotator