//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • MediaPortal - Mediacenter • Unreal Media Server • Sim Statistik • Skype Online Status • Avatar UUID • OpenSIM-Update • Altimeter / Speedometer • Texture Dropper • Invisible Prim • Texture Rotator