//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Shared Key • Hypergrid • Grafitti Board • Mike • Kismet • Freeview Media Screen • Browser-Test • Zero Lag Poseball • Inventar sichern • Texture Rotator