//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Mike • TCP Window Size • Neuhauser Treff • Antennenprinzip • Skype Online Status - Multi-User Version • Dynamic Texture • Deassociation • Texture Dropper • Particle System • Texture Rotator