//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Dynamic Texture • Bürgervereine • PowerSplitter • Mike • Hotspot-based Localization • Antennenprinzip • Texture Dropper • Hotel Eurostars Grand Central • Inventar sichern • Texture Rotator