//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Standalone-Modus • Sim Statistik • Prim Mover • Sleep • Poseball • Avatar UUID • Fireworks • Avatar Trace Cam • MRTG • Texture Rotator