//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Feed Reader • Fehler • Pi-hole • Pacman • Snow Particle Generator (Schnee) • Map (Karte) des OpenSIM Standalone-Server M34 • Texture Dropper • tinc VPN • Terrain • Texture Rotator