//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • OpenSIM-Update • Flashlight • Lippstadt die Wasserreiche • Prim Mover • Sit Target • Sims per Hypergrid miteinander verbinden • Teleport to Sim • Wahlen am 25.Mai 2014 • Mike • Texture Rotator