//Texture Rotator default { state_entry() { llSetTextureAnim(ANIM_ON | SMOOTH |LOOP| ROTATE, ALL_SIDES, 0, 0, 0, TWO_PI, .2); } }
Zuletzt angesehen: • Avatar UUID • Sims per Hypergrid miteinander verbinden • Standalone-Modus • OpenSIM-Installation unter Linux • Fireworks • Avatar Trace Cam • Planet OpenSIM • OpenSIM-Installation unter Windows • Zero Lag Poseball • Texture Rotator