//touch switch integer Switch = FALSE; default { state_entry() { llSleep(0.5); } touch_start(integer total_number) { if(Switch == FALSE) { Switch = TRUE; llSay(0, "On"); } else { Switch = FALSE; llSay(0, "Off"); } } }
Zuletzt angesehen: • Performance • Unreal Media Server • Linux-Mediacenter (Linux MCE) • Get Position • Texture Dropper • Feed Reader • Tip Jar / Donation Box • Online Indicator • Fire Particle • Touch