ith webguide support
//This script is distributed for free and must stay that way.
// **... L THIS SCRIPT UNDER ANY CIRCUMSTANCE. ***
//Help for using this script can be obtained at: http://www.... using FULL_BRIGHT instead of PRIM_MATERIAL_LIGHT for the screen display
//- Added an ownership-change ... CARD = "bookmarks"; //Used to host URL bookmarks for video streams
integer VIDEO_BRIGHT = TRUE; //
implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// (C) 2007 Abba Thiebaud>Second... ifer
// Please remember, I do not offer support for this script; your use of
// this script is your a... ve
// terms.
//
// DO NOT REMOVE THE ABOVE HEADER FOR ANY REASON WHATSOEVER.
// Window Controller Scr
,
// Placement Parameters (for any non-DROP pattern):
PSYS_SRC_BURST_...
// Placement Parameters (only for ANGLE & CONE patterns):
PSYS_SRC_ANGLE... ( mesg != CONTROLLER_ID ) { // this message isn't for me. Bail out.
return;
} else... To customize a display you give each a VALUE.
// For example: PSYS_PART_START_COLOR is a named attribu
S_SRC_PATTERN_EXPLODE;
// Select a target for particles to go towards
// "" for no target, "owner" will follow object owner
// an... object
// or put the key of an object for particles to go to
//key target = "";
... 13-096e-07ea-97ae-fd416826f627"; // Texture used for particles
float startAlpha = 0;
llSay(0, "Just relaxing here for the moment. You?");
}
... e crap")>0 | llSubStringIndex(sentence,"oure good for nothing")>0 | llSubStringIndex(sentence,"oure a p... crap")>0 | llSubStringIndex(sentence,"ou're good for nothing")>0 | llSubStringIndex(sentence,"ou're a ... crap")>0 | llSubStringIndex(sentence,"ou are good for nothing")>0 | llSubStringIndex(sentence,"ou are a
s the specified key
//Select one of the following for a pattern:
//PSYS_SRC_PATTERN_DROP Particles star... ONE_EMPTY Particles are emitted everywhere except for a 3-D cone
PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_AN... y name
,PSYS_SRC_MAX_AGE, 0.0 //Time, in seconds, for particles to be emitted. 0 = forever
,PSYS_PART_M... YS_SRC_ANGLE_BEGIN, 90 * DEG_TO_RAD //Inner angle for ANGLE patterns
,PSYS_SRC_ANGLE_END, 90 * DEG_TO_R
nce someone posts the first picture in it, useful for 'find and claim' screens.
integer creatorlock... me which best describes what your object is, used for info and text display (eg: screen, painting, moni... texture.
integer CmdChan = 9945; //System channel for llDialog.
default
{
state_entry()
{
... the dialog the screen does not remain vulnerable for anyone to chat an owner-only command to.
it does NOT SELL THEM. (You don't need a script for most vending anyway.)
// This script doesn't giv... er total_number)
{
integer i;
for (i=0;i<total_number;i++)
{
ke... me();
string objectname;
for (j=0; j<inventory_count;j++)
{
... ecount > 0)
{
for (k=0; k<typecount;k++)
{
implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//You should have received a copy ... , name and direction of everyone we just scanned.
for(n=0;n<num_detected && n<maxPeople;++n) {
vector d... settext
num_detected = llGetListLength(people)/3;
for(n=0;n<num_detected;++n) {
detDist=llList2Integer(
<code>
// From the book:
//
// Scripting Recipes for Second Life
// by Jeff Heaton (Encog Dod in SL)
/... long as this header
// remains unmodified.
//
// For more information about this book visit the follow... llListen(CHANNEL, "", NULL_KEY, ""); // listen for dialog answers (from multiple users)
llSi
rs, set up by name in the list.
// The door scans for any avatars witin a distance of "scandist" and re... e");
}
sensor(integer total_number)
{
integer x;
for (x = 0; x < total_number; x++)
{
vector pos = llG... aySound("startrekdoor", 0.5);
llSay(0, "Door open for "+(llDetectedName(0)));
llSetPrimitiveParams([PRI