default { state_entry() { float SPEED = 0.2; llSetTextureAnim(ANIM_ON | SMOOTH | LOOP, ALL_SIDES, 0, 0, 1.0, 1000, SPEED); } }
Zuletzt angesehen: • Randomly Moving • Hypergrid • Asterisk VoIP-Server • Basic Dialog • Browser-Test • Unreal Media Server • Webimage • Online Indicator • Tip Jar / Donation Box • Rotating Texture